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#Smart Solidity Contracts of Events

Smart Solidity Contracts of Events

 Smart Solidity Contracts of Events

 (A Sample Template)

Creating smart contracts for events using Solidity can be quite versatile, depending on the requirements of the event. Here's a basic outline of how you could structure such a contract:

// SPDX-License-Identifier: MIT

pragma solidity ^0.8.0;

contract EventTicketing {

    address public owner;

    uint public ticketPrice;

    mapping(address => uint) public tickets;

    event TicketPurchased(address indexed buyer, uint amount);

    constructor(uint _ticketPrice) {

        owner = msg.sender;

        ticketPrice = _ticketPrice;


    modifier onlyOwner() {

        require(msg.sender == owner, "Only owner can perform this action");



    function buyTicket(uint _quantity) external payable {

        require(msg.value == _quantity * ticketPrice, "Insufficient payment");

        tickets[msg.sender] += _quantity;

        emit TicketPurchased(msg.sender, _quantity);


    function withdrawFunds() external onlyOwner {





  • owner: The address that deploys the contract. This address has special privileges, like withdrawing funds.

  • ticketPrice: The price of each ticket in wei (the smallest denomination of Ether).

  • tickets: A mapping that tracks the number of tickets purchased by each address.

  • TicketPurchased event: Emits when a ticket is purchased, providing information about the buyer and the number of tickets bought.

  • onlyOwner modifier: Restricts access to certain functions only to the owner.

  • buyTicket function: Allows users to purchase tickets by sending Ether. It checks if the correct amount of Ether is sent for the desired quantity of tickets and updates the tickets mapping accordingly.

  • withdrawFunds function: Allows the owner to withdraw the contract's balance (the funds received from ticket purchases).

This is a basic implementation and can be expanded upon with features like:

  • Adding more details to the event (e.g., event name, date, location).

  • Limiting the number of available tickets.

  • Adding functionality for transferring tickets.

  • Adding a mechanism for refunding tickets.

  • Implementing access control for certain functions (e.g., cancelling the event).

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